
Some practice for an assignment in which we have to take a model of ourselves and make ourselves old. It's fun so far, and I can't wait to do more. It's always exciting being able to develop totally new skills in a program like this that is so different than your usual 3D packages. It is a thrilling escape from the boredom that you get from pushing vertices around all day. The base mesh was modeled a couple years ago now (in 3DS Max), at which time I was actually that thin and much less skilled in the art of modeling. It seems to do the job though.